direction: Difference between revisions

From Bohemia Interactive Community
m (Text replacement - " |r1=[[" to " |r1= [[")
mNo edit summary
 
(10 intermediate revisions by 2 users not shown)
Line 25: Line 25:


|gr1= Object Manipulation
|gr1= Object Manipulation
|gr2= Locations


|descr= Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations).
|descr= Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations).
Line 32: Line 33:
|p1= object: [[Object]] or [[Location]]
|p1= object: [[Object]] or [[Location]]


|r1= [[Number]] -
|r1= [[Number]] in range 0..360 - Direction in degrees
Direction in degrees, range 0 to 360


|x1= <code>[[player]] [[setDir]] 90;
|x1= <sqf>
_d = [[direction]] [[player]];//returns 90</code>
player setDir 90;
_d = direction player;//returns 90
</sqf>


|seealso= [[getDir]], [[getDirVisual]], [[setDir]], [[setDirection]]
|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
}}
}}

Latest revision as of 06:58, 1 January 2026

Hover & click on the images for description

Description

Description:
Returns the direction an object or a location is facing (differs from getDir in that this also works with locations).
Groups:
Object ManipulationLocations

Syntax

Syntax:
direction object
Parameters:
object: Object or Location
Return Value:
Number in range 0..360 - Direction in degrees

Examples

Example 1:
player setDir 90; _d = direction player;//returns 90

Additional Information

See also:
getDir getDirVisual setDir setDirection

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note