soundVolume: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Sounds | |gr1= Sounds | ||
| Returns the current sound volume (set by [[fadeSound]]). | |descr= Returns the current sound volume (set by [[fadeSound]]). | ||
| '''soundVolume''' | |s1= '''soundVolume''' | ||
| [[Number]] | |r1= [[Number]] in range 0..1 | ||
| [[fadeSound]] | |x1= <sqf>hint str soundVolume;</sqf> | ||
|seealso= [[fadeSound]] [[musicVolume]] [[radioVolume]] [[speechVolume]] [[environmentVolume]] [[getAudioOptionVolumes]] | |||
}} | }} | ||
Latest revision as of 07:23, 1 January 2026
Description
Syntax
- Syntax:
- soundVolume
- Return Value:
- Number in range 0..1
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds