getMissionLayers: Difference between revisions
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|gr1= Mission Information | |gr1= Mission Information | ||
|descr= Returns a list of all layers created in [[Eden Editor]]. Designed to be used during a scenario. Default layers (BLUFOR, OPFOR...) are not returned. | |descr= Returns a list of all layers created in [[:Category:Eden Editor|Eden Editor]]. Designed to be used during a scenario. Default layers (BLUFOR, OPFOR...) are not returned. | ||
|s1= [[getMissionLayers]] | |s1= [[getMissionLayers]] | ||
|r1= [[Array]] - | |r1= [[Array]] of [[String]]s - names of layers | ||
|x1= <sqf>getMissionLayers; // ["Electronics","Camp Endurance","UGV Workstation","Comments","Extraction Air","Comments","Extraction Ground","Extraction","test"]</sqf> | |x1= <sqf>getMissionLayers; // ["Electronics","Camp Endurance","UGV Workstation","Comments","Extraction Air","Comments","Extraction Ground","Extraction","test"]</sqf> | ||
Latest revision as of 11:46, 1 January 2026
Description
- Description:
- Returns a list of all layers created in Eden Editor. Designed to be used during a scenario. Default layers (BLUFOR, OPFOR...) are not returned.
- Groups:
- Mission Information
Syntax
- Syntax:
- getMissionLayers
- Return Value:
- Array of Strings - names of layers
Examples
- Example 1:
- getMissionLayers; // ["Electronics","Camp Endurance","UGV Workstation","Comments","Extraction Air","Comments","Extraction Ground","Extraction","test"]
Additional Information
- See also:
- getMissionLayerEntities
Notes
-
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