soundParams: Difference between revisions
BrettMayson (talk | contribs) mNo edit summary |
BrettMayson (talk | contribs) mNo edit summary |
||
| Line 13: | Line 13: | ||
|r1= | |r1= | ||
* ''id'' != -1: [[Array]] with [path, curPos, length, time, volume] | * ''id'' != -1: [[Array]] with [path, curPos, length, time, volume] | ||
** path: [[String]] - the path to the played sound file | ** path: [[String]] - the path to the played sound file | ||
** curPos: [[Number]] - current play position in 0...1 range | ** curPos: [[Number]] - current play position in 0...1 range | ||
Latest revision as of 10:02, 2 January 2026
Description
- Description:
- Returns various params for the given sound
- Groups:
- Sounds
Syntax
- Syntax:
- soundParams id
- Parameters:
- id: Number - id returned by playSoundUI and playSound3D commands, -1 to return all currently playing ids
- Return Value:
-
- id != -1: Array with [path, curPos, length, time, volume]
2.22 id == -1: Array with [sid1, sid2, sid3..., sidn], where sid is sound id returned by playSoundUI and playSound3D
Examples
- Example 1:
- Example 2:
- Wait for sound to end:
Additional Information
- See also:
- playSoundUI playSound3D stopSound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note