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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Program Flow | |gr1= Program Flow | ||
| | |descr= Throws an exception. The exception is processed by first [[catch]] block. This command will terminate further execution of the code. | ||
| | {{Feature|important|Avoid using alternative shorthand syntax if you are planning on preparing your exception information dynamically, as it will have to be generated first regardless of the condition of the [[if]] statement before it, as shown in {{Link|#Example 3}}.}} | ||
|s1= [[throw]] exception | |||
| | |p1= exception: [[Anything]] - value that is put into the <sqf inline>_exception</sqf> variable inside [[catch]] block | ||
| | |r1= [[Nothing]] | ||
| | |s2= ifType [[throw]] exception | ||
|s2since= arma3 1.54 | |||
| | |p21= ifType: [[If Type]] - if the condition returns [[true]], ''exception'' is thrown | ||
|p22= exception: [[Anything]] - value that is put into the <sqf inline>_exception</sqf> variable inside [[catch]] block | |||
|p22= exception: [[Anything]] - value that | |||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= < | |x1= <sqf>try { throw "invalid argument" } catch { hint str _exception };</sqf> | ||
|x2= | |x2= <sqf>123 try { if (_this != 123) throw "invalid argument" } catch { hint str _exception };</sqf> | ||
|x3= The correct usage of shorthand alt syntax: < | |x3= The correct usage of shorthand alt syntax: | ||
<sqf> | |||
try | |||
{ | |||
if (a > b) | |||
throw "Error: some error"; // OK - the command argument is static | |||
} | |||
catch | |||
{ | |||
hint str _exception; | |||
}; | }; | ||
</sqf> | |||
<sqf> | |||
try | |||
{ | |||
if (a > b) | |||
throw (call _someFunc); // NOT OK - the command argument is dynamic | |||
// _someFunc is called first to get the value regardless of (a > b) outcome | |||
} | |||
} | catch | ||
{ | |||
hint str _exception; | |||
}; | |||
</sqf> | |||
<sqf> | |||
try | |||
{ | |||
if (a > b) then { throw (call _someFunc) }; // OK - the command argument is dynamic | |||
// _someFunc is only called when (a > b) is true | |||
} | |||
catch | |||
{ | |||
hint str _exception; | |||
}; | }; | ||
</sqf> | |||
|seealso= [[Exception handling]] [[try]] [[catch]] | |||
|seealso= [[Exception handling]] | |||
}} | }} | ||
Latest revision as of 17:33, 7 January 2026
Description
- Description:
- Throws an exception. The exception is processed by first catch block. This command will terminate further execution of the code.
- Groups:
- Program Flow
Syntax
- Syntax:
- throw exception
- Parameters:
- exception: Anything - value that is put into the _exception variable inside catch block
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- ifType throw exception
- Parameters:
- ifType: If Type - if the condition returns true, exception is thrown
- exception: Anything - value that is put into the _exception variable inside catch block
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- Example 3:
- The correct usage of shorthand alt syntax:
Additional Information
- See also:
- Exception handling try catch
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow