menuSetAction: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3 |= | |game1= arma3 | ||
|version1= 1.56 | |||
| | |gr1= GUI Control - Menu | ||
| | |descr= Sets new action into menu entry on given path. | ||
| | |s1= [[menuSetAction]] [idc, path, action] | ||
| [[ | |p1= idc: [[Number]] | ||
| | |p2= path: [[Tree View Path]] | ||
| | |p3= action: [[String]] - expression that should be executed when entry is clicked | ||
| | |r1= [[Nothing]] | ||
| [[ | |s2= control [[menuSetAction]] [path, action] | ||
| | |p21= control: [[Control]] | ||
| | |p22= path: [[Tree View Path]] | ||
| | |p23= action: [[String]] - expression that should be executed when entry is clicked | ||
| | |r2= [[Nothing]] | ||
| | |x1= <sqf>findDisplay 313 displayCtrl 120 menuSetAction [[0, 1], "systemChat 'Hello World!'"];</sqf> | ||
| | |seealso= [[menuAction]] | ||
}} | }} | ||
Latest revision as of 18:31, 2 April 2026
Description
- Description:
- Sets new action into menu entry on given path.
- Groups:
- GUI Control - Menu
Syntax
- Syntax:
- menuSetAction [idc, path, action]
- Parameters:
- idc: Number
- path: Tree View Path
- action: String - expression that should be executed when entry is clicked
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control menuSetAction [path, action]
- Parameters:
- control: Control
- path: Tree View Path
- action: String - expression that should be executed when entry is clicked
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- menuAction
Notes
-
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