hasWeapon: Difference between revisions

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[[Category:Scripting Commands OFP 1.46|HASWEAPON]]
[[Category:Scripting Commands OFP 1.46|HASWEAPON]]
[[Category:Scripting Commands ArmA|HASWEAPON]]
[[Category:Scripting Commands ArmA|HASWEAPON]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]

Revision as of 05:38, 16 April 2008

Hover & click on the images for description

Description

Description:
Checks if a unit has the given weapon.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = Unit hasWeapon "weaponName"
Parameters:
Unit: Person or Vehicle
weaponName: String - the name of the weapon to check for.
Return Value:
Boolean - Returns true if the unit has the weapon, false if not.

Examples

Example 1:
?!(player hasWeapon "M16") : player addWeapon "M16"

Additional Information

See also:
weapons

Notes

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Notes

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