selectionPosition: Difference between revisions

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m (non-existent selection)
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To know more selections simply create an eventHandler damage on an object--[[User:Giova|Giova]] 07:13, 20 February 2007 (CET)--</dd>
To know more selections simply create an eventHandler damage on an object--[[User:Giova|Giova]] 07:13, 20 February 2007 (CET)--</dd>
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This command does not locate an animated point's current position, but the original position. --[[User:Canukausiuka|Canukausiuka]] 02:37, 25 September 2008 (CEST)
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Revision as of 01:37, 25 September 2008

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Search for selection in the object model (first in the memory level, then in other levels). Returns position in model space.
If a selection does not exist [0,0,0] is returned.
Groups:
Uncategorised

Syntax

Syntax:
Array = object selectionPosition "selection name"
Parameters:
object: Object
selection name: String
Return Value:
Array

Examples

Example 1:
_object = player selectionposition "head_hit"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 5, 2007 - 12:24
Giova

little tip:


To know more selections simply create an eventHandler damage on an object--Giova 07:13, 20 February 2007 (CET)--

This command does not locate an animated point's current position, but the original position. --Canukausiuka 02:37, 25 September 2008 (CEST)

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