ctrlSetEventHandler: Difference between revisions
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Dr Eyeball (talk | contribs) (UI EH, DIK_KeyCodes & function handled return value) |
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|x1= <pre>_control ctrlSetEventHandler ["KeyDown", ""]</pre> |= Example 1 | |x1= <pre>_control ctrlSetEventHandler ["KeyDown", ""]</pre> |= Example 1 | ||
|x2= <pre>(_display displayCtrl 108) ctrlSetEventHandler ["LBSelChanged", "[ | |x2= <pre>(_display displayCtrl 108) ctrlSetEventHandler ["LBSelChanged","['ListChange',_this] call FireEvents"];</pre> |= Example 2 (using call) | ||
_this] call FireEvents] | |||
Revision as of 00:05, 26 September 2008
Description
- Description:
- Sets given event handler of given control. The provided function should return true/false indicating that the event has handled this event fully or not and whether the engine should execute it's default code or not afterwards. See User Interface Event Handlers for the full list of handler names. If applicable, see DIK_KeyCodes for a list of key code constants, which are relevant to key related user interface events like: KeyDown & KeyUp.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Control ctrlSetEventHandler ["handler name", "function"]
- Parameters:
- Control
- handler name: String
- function: String
- Return Value:
- Nothing
Examples
- Example 1:
_control ctrlSetEventHandler ["KeyDown", ""]
- Example 2:
(_display displayCtrl 108) ctrlSetEventHandler ["LBSelChanged","['ListChange',_this] call FireEvents"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
The article User Interface Event Handlers contains a list of event handler names.
Be aware though, that the preceding "on" in the listed names must be eliminated when used with the ctrlSetEventHandler command. e.g. instead of
_control ctrlSetEventHandler ["OnLBSelChanged", ""]; // WRONG
use
_control ctrlSetEventHandler ["LBSelChanged", ""]; // RIGHT