lookAt: Difference between revisions
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| Control what the unit is looking at (target or position). |= Description  | | Control what the unit(s) is/are looking at (target or position). |= Description  | ||
____________________________________________________________________________________________  | ____________________________________________________________________________________________  | ||
|   | | unit(s) '''lookAt''' position |= Syntax  | ||
|p1= unit(s): [[Object]] or [[Array]] |= Parameter 1  | |||
|p2= position: [[Object]] or [[Array]] |= Parameter 2  | |||
| [[Nothing]] |= Return value  | | [[Nothing]] |= Return value  | ||
____________________________________________________________________________________________  | ____________________________________________________________________________________________  | ||
|x1= <code> _someSoldier '''lookAt''' _otherSoldier </code> |=Example 1  | |x1= <code> _someSoldier '''lookAt''' _otherSoldier </code> |=Example 1  | ||
|x2= <code> [_someSoldier, _otherSoldier] '''lookAt''' [[markerPos]] "markerOne" </code> |=Example 2  | |x2= <code> [_someSoldier, _otherSoldier] '''lookAt''' [[markerPos]] "markerOne" </code> |=Example 2  | ||
Revision as of 20:14, 23 January 2009
Description
- Description:
 - Control what the unit(s) is/are looking at (target or position).
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - unit(s) lookAt position
 - Parameters:
 - unit(s): Object or Array
 - position: Object or Array
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 _someSoldier lookAt _otherSoldier- Example 2:
 [_someSoldier, _otherSoldier] lookAt markerPos "markerOne"
Additional Information
- See also:
 - See also needed
 
Notes
- 
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