doWatch: Difference between revisions

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m (global(?) effect on local units, description - watching nothing)
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|1.00|= Game version
|1.00|= Game version
|arg= local |= Arguments in MP
|eff= global |= Effects in MP
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| Order the given unit(s) to watch the given position or target (without radio messages).  |= Description
| Order the given unit(s) to watch the given position or target (without radio messages). Use [[objNull]] as the target to order a unit to stop watching a position/target.  |= Description
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Revision as of 01:39, 21 February 2009

Hover & click on the images for description

Description

Description:
Order the given unit(s) to watch the given position or target (without radio messages). Use objNull as the target to order a unit to stop watching a position/target.
Groups:
Uncategorised

Syntax

Syntax:
unit(s) doWatch position
Parameters:
unit(s): Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unit(s) doWatch target
Parameters:
unit(s) Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne doWatch markerPos "MarkerMoveOne" The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
Example 2:
_soldierOne doWatch _eastSoldier The unit named "soldierOne" will watch the unit named "eastSoldier".

Additional Information

See also:
commandWatch

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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