FSM Danger Causes – Arma 2

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m (→‎DCHit (2): Described)
Line 4: Line 4:
==DCFire (1)==
==DCFire (1)==
==DCHit (2)==
==DCHit (2)==
A unit firing at another unit was seen.
==DCEnemyNear (3)==
==DCEnemyNear (3)==
==DCExplosion (4)==
==DCExplosion (4)==

Revision as of 15:10, 4 August 2011

DCEnemyDetected (0)

The first enemy detected. Never generated again while already in Combat behaviour.

DCFire (1)

DCHit (2)

A unit firing at another unit was seen.

DCEnemyNear (3)

DCExplosion (4)

DCDeadBodyGroup (5)

DCDeadBody (6)

DCScream (7)

DCCanFire (8)