FSM Danger Causes – Arma 2

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==DCDeadBody (6)==
==DCDeadBody (6)==
Dead soldier not from my group found.
==DCScream (7)==
==DCScream (7)==
==DCCanFire (8)==
==DCCanFire (8)==

Revision as of 15:12, 4 August 2011

DCEnemyDetected (0)

The first enemy detected. Never generated again while already in Combat behaviour.

DCFire (1)

A unit firing at another unit was seen.

DCHit (2)

DCEnemyNear (3)

Enemy has disclosed a unit (knows about it now)

DCExplosion (4)

Explosion detected (seen or heard).

DCDeadBodyGroup (5)

Dead soldier from my group found.

DCDeadBody (6)

Dead soldier not from my group found.

DCScream (7)

DCCanFire (8)