FSM Danger Causes – Arma 2
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m (→DCDeadBody (6)) |
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==DCDeadBody (6)== | ==DCDeadBody (6)== | ||
Dead soldier not from my group found. | |||
==DCScream (7)== | ==DCScream (7)== | ||
==DCCanFire (8)== | ==DCCanFire (8)== |
Revision as of 15:12, 4 August 2011
DCEnemyDetected (0)
The first enemy detected. Never generated again while already in Combat behaviour.
DCFire (1)
A unit firing at another unit was seen.
DCHit (2)
DCEnemyNear (3)
Enemy has disclosed a unit (knows about it now)
DCExplosion (4)
Explosion detected (seen or heard).
DCDeadBodyGroup (5)
Dead soldier from my group found.
DCDeadBody (6)
Dead soldier not from my group found.