removeMPEventHandler: Difference between revisions
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<dd class="notedate">Posted on 25 July, 2011 | <dd class="notedate">Posted on 25 July, 2011 | ||
<dt class="note">[[User:kju|kju]] | <dt class="note">[[User:kju|kju]] | ||
<dd class="note">At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global. | <dd class="note">At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global. | ||
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Revision as of 13:37, 21 October 2011
Description
- Description:
- Removes MP event handler added by addMPEventHandler. Format of handler is [type,index]. Index is returned by addMPEventHandler. When any handler is removed, all handler indices highter than the deleted one should decremented
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName removeMPEventHandler ["event", index]
- Parameters:
- unitName: Object
- event: String
- index: Number
- Return Value:
- Nothing
Examples
- Example 1:
player removeMPEventHandler ["killed", 0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 25 July, 2011
- kju
- At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.