removeMPEventHandler: Difference between revisions

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<dd class="notedate">Posted on 25 July, 2011</dd>
<dd class="notedate">Posted on 25 July, 2011
<dt class="note">[[User:kju|kju]]
<dt class="note">[[User:kju|kju]]
<dd class="note">At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.
<dd class="note">At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.
</dd>
 


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Revision as of 13:37, 21 October 2011

Hover & click on the images for description

Description

Description:
Removes MP event handler added by addMPEventHandler. Format of handler is [type,index]. Index is returned by addMPEventHandler. When any handler is removed, all handler indices highter than the deleted one should decremented
Groups:
Uncategorised

Syntax

Syntax:
unitName removeMPEventHandler ["event", index]
Parameters:
unitName: Object
event: String
index: Number
Return Value:
Nothing

Examples

Example 1:
player removeMPEventHandler ["killed", 0];

Additional Information

See also:
EventHandlers listaddMPEventHandlerremoveAllMPEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 25 July, 2011
kju
At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.

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