distance: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
mNo edit summary |
||
Line 43: | Line 43: | ||
<dd class="notedate">Posted on Mar 10, 2010 - 12:00 | <dd class="notedate">Posted on Mar 10, 2010 - 12:00 | ||
<dt class="note">'''[[User:Rommel|Rommel]]'''<dd class="note">This returns the map distance, not the vector distance, [0,0,0] distance [0,0,1] can be >1 or <1, not exactly 1; unlike the vector math. | <dt class="note">'''[[User:Rommel|Rommel]]'''<dd class="note">This returns the map distance, not the vector distance, [0,0,0] distance [0,0,1] can be >1 or <1, not exactly 1; unlike the vector math. | ||
<dd class="notedate">Posted on Aug 03, 2012 - 10:15 | |||
<dt class="note">'''[[User:Ignoues01|Igneous01]]'''<dd class="note">If a position in format [x, y, z] is provided for both arguments, distance also checks the z dimension as well. Ie: | |||
player distance [0,0,200] | |||
will return 200, if the player is at this position at ground/sea level. | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 03:26, 4 August 2012
Description
- Description:
- Returns the distance in meters between two Objects, Positions or (since VBS2 1.24) Locations.
- Groups:
- Uncategorised
Syntax
- Syntax:
- var1 distance var2
- Parameters:
- var1: Object, Location (since VBS2 1.24) or Array-format Position
- var2 or pos2: Object, Location (since VBS2 1.24) or Array-format Position
- Return Value:
- Number - Distance in meters.
Examples
- Example 1:
_meters=player distance _object
- Example 2:
_meters=player distance [1,2,3]
- Example 3:
_meters=[1,2,3] distance player
- Example 5:
_meters=[1,2,3] distance [4,5,6]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Feb 14, 2007 - 12:00
- Sudden Death
- distance to position3D (array) doesnt work with OFP, only objects Armed Assault: position3D (array) and object works
- Posted on Mar 10, 2010 - 12:00
- Rommel
- This returns the map distance, not the vector distance, [0,0,0] distance [0,0,1] can be >1 or <1, not exactly 1; unlike the vector math.
- Posted on Aug 03, 2012 - 10:15
- Igneous01
- If a position in format [x, y, z] is provided for both arguments, distance also checks the z dimension as well. Ie: player distance [0,0,200] will return 200, if the player is at this position at ground/sea level.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Take On Helicopters