enableCopilot: Difference between revisions

From Bohemia Interactive Community
(add to command groups object manipulation & veh assignment; see also isCopilotEnabled; add example; add note clarifying mechanic)
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| Enables copilot actions. |= Description
| Enables copilot actions. |= Description
 
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|x1= <code>
|x1= <code>if ( ! [[isCopilotEnabled]] myHeli ) then { myHeli '''enableCopilot''' true; };
</code>|= EXAMPLE1  
</code>|= EXAMPLE1  


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| |= SEEALSO  
| [[isCopilotEnabled]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  
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<dl class='command_description'>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on February 17, 2014
<dt class="note">'''[[User:Strangepete|Strangepete]]'''
<dd class="note">Only enables the user actions, not who is in control - pilot still can lock or unlock co-pilot controls when true.<br>You can use the [[Arma 3: Event Handlers#ControlsShifted|Arma 3 Event Handler - ControlsShifted]] to detect 'Take Controls' or 'Release Controls' actions


<!-- Note Section END -->
<!-- Note Section END -->
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Manipulation|{{uc:{{PAGENAME}}}}]]

Revision as of 22:41, 17 February 2014

Hover & click on the images for description

Description

Description:
Enables copilot actions.
Groups:
Uncategorised

Syntax

Syntax:
vehicle enableCopilot enable
Parameters:
vehicle: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
if ( ! isCopilotEnabled myHeli ) then { myHeli enableCopilot true; };

Additional Information

See also:
isCopilotEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Posted on February 17, 2014
Strangepete
Only enables the user actions, not who is in control - pilot still can lock or unlock co-pilot controls when true.
You can use the Arma 3 Event Handler - ControlsShifted to detect 'Take Controls' or 'Release Controls' actions

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