enableCopilot: Difference between revisions

From Bohemia Interactive Community
(add to command groups object manipulation & veh assignment; see also isCopilotEnabled; add example; add note clarifying mechanic)
m (clarified copilot actions enabled)
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<dd class="notedate">Posted on February 17, 2014
<dd class="notedate">Posted on February 17, 2014
<dt class="note">'''[[User:Strangepete|Strangepete]]'''
<dt class="note">'''[[User:Strangepete|Strangepete]]'''
<dd class="note">Only enables the user actions, not who is in control - pilot still can lock or unlock co-pilot controls when true.<br>You can use the [[Arma 3: Event Handlers#ControlsShifted|Arma 3 Event Handler - ControlsShifted]] to detect 'Take Controls' or 'Release Controls' actions  
<dd class="note">Only enables the user actions, not who is in control - pilot can lock or unlock co-pilot controls in multiplayer while still true.<br>
* Actions: [[Arma_3:_Actions#LockVehicleControl|LockVehicleControl]], [[Arma_3:_Actions#UnlockVehicleControl|UnlockVehicleControl]], [[Arma_3:_Actions#SuspendVehicleControl|SuspendVehicleControl]] and [[Arma_3:_Actions#TakeVehicleControl|TakeVehicleControl]]<br>
* You can use the [[Arma 3: Event Handlers#ControlsShifted|Arma 3 Event Handler - ControlsShifted]] to detect [[Arma_3:_Actions#TakeVehicleControl|Take]] and [[Arma_3:_Actions#SuspendVehicleControl|Release]] actions  


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Revision as of 05:59, 18 February 2014

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Description

Description:
Enables copilot actions.
Groups:
Uncategorised

Syntax

Syntax:
vehicle enableCopilot enable
Parameters:
vehicle: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
if ( ! isCopilotEnabled myHeli ) then { myHeli enableCopilot true; };

Additional Information

See also:
isCopilotEnabled

Notes

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Only post proven facts here! Add Note

Notes

Posted on February 17, 2014
Strangepete
Only enables the user actions, not who is in control - pilot can lock or unlock co-pilot controls in multiplayer while still true.

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