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Fred Gandt (talk | contribs) m (<code> tidy/linking) |
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| [[String]] |= Return value | | [[String]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1 = <code> _text | |x1 = <code>_text = [[getText]] ([[configFile]] [[gtgt|>>]] "CfgVehicles" [[gtgt|>>]] "Thing" [[gtgt|>>]] "icon");</code> | ||
| [[configFile]], [[config/name]], [[configName]], [[count]], [[getArray]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]] |= See also | | [[configFile]], [[config/name]], [[configName]], [[count]], [[getArray]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]] |= See also |
Revision as of 23:04, 2 April 2014
Description
- Description:
- Extract text from config entry.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_text = getText (configFile >> "CfgVehicles" >> "Thing" >> "icon");
Additional Information
- See also:
- configFileconfig/nameconfigNamecountgetArraygetNumberinheritsFromisArrayisClassisNumberisTextselect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Mar 28, 2014 - 07:52
- ffur2007slx2_5
-
In ArmA3 ver 1.14, it is recommended to use BIS_fnc_GetCfgData to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination. E.g.
Traditional workaround:_cfg = configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type" switch (true) do { case (isNumber _cfg): {getNumber _cfg}; case (isText _cfg): {getText _cfg}; case (isArray _cfg): {getArray _cfg;}; default {nil}; };
Recommended workaround:(configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call bis_fnc_getcfgdata;
To compose collected String into Array, use BIS_fnc_getCfgDataArray instead. E.g.(configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataArray;