setVelocity: Difference between revisions
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(setVelocity will be affected by setDir and setVectorDirAndUp. So use it after them.) |
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<dd class="notedate">Posted on 20 Jun, 2014 - 16:50 | |||
<dt class="note">'''[[User:ffur2007slx2_5|ffur2007slx2_5]]'''<dd class="note"> | |||
(ArmA3 1.22) [[setVelocity]] will be affected by [[setDir]] and [[setVectorDirAndUp]]. So use it after them. | |||
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</dl> | </dl> |
Revision as of 09:59, 20 June 2014
Description
- Description:
- Set velocity (speed vector) of a vehicle. Units are in metres per second.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName setVelocity [x, y, z]
- Parameters:
- vehicleName: Object
- [x, y, z]: Array
- Return Value:
- Nothing
Examples
- Example 1:
_truck1 setVelocity [20, 0, 0];
- Example 2:
- Advanced method used for relative acceleration:
_vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; _vehicle setVelocity [ (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed), (_vel select 2) ];
Additional Information
- See also:
- velocity, velocityModelSpace, setVelocityTransformation
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 20 Jun, 2014 - 16:50
- ffur2007slx2_5
- (ArmA3 1.22) setVelocity will be affected by setDir and setVectorDirAndUp. So use it after them.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.8
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters