setMousePosition: Difference between revisions
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Killzone Kid (talk | contribs) (description, correction, see also) |
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| | | Moves mouse pointer to specified position on the screen. '''x''' and '''y''' could be any number, but will be clipped so mouse never leaves the screen area. |= Description | ||
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|p1= [x, y]: [[Array]] |= Parameter 1 | |p1= [x, y]: [[Array]] |= Parameter 1 | ||
|p2= x: [[Number]] - x in screen coordinates |= Parameter 1 | |||
|p3= y: [[Number]] - y in screen coordinates|= Parameter 1 | |||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>[[setMousePosition]] [0.5, 0.5];</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[ctrlMapCursor]] |= See also | ||
}} | }} |
Revision as of 01:05, 10 August 2014
Description
- Description:
- Moves mouse pointer to specified position on the screen. x and y could be any number, but will be clipped so mouse never leaves the screen area.
- Groups:
- Uncategorised
Syntax
- Syntax:
- setMousePosition [x, y]
- Parameters:
- [x, y]: Array
- x: Number - x in screen coordinates
- y: Number - y in screen coordinates
- Return Value:
- Nothing
Examples
- Example 1:
setMousePosition [0.5, 0.5];
Additional Information
- See also:
- ctrlMapCursor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note