canAdd: Difference between revisions
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|x1= <code>if (player canAdd "FirstAidKit") then { | |x1= <code>[[if]] ([[player]] [[canAdd]] "FirstAidKit") [[then]] { | ||
player addItem "FirstAidKit"; | [[player]] [[addItem]] "FirstAidKit"; | ||
} else { | } [[else]] { | ||
hint "Not enough space"; | [[hint]] "Not enough space"; | ||
}; | }; | ||
</code>|= EXAMPLE1 | </code>|= EXAMPLE1 |
Revision as of 01:31, 4 September 2014
Description
- Description:
- Check if given object can be stored in inventory of given unit.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (player canAdd "FirstAidKit") then { player addItem "FirstAidKit"; } else { hint "Not enough space"; };
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note