setGroupOwner: Difference between revisions
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| [[owner]], [[setOwner]], [[ | | [[owner]], [[setOwner]], [[GroupOwner]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 19:43, 5 March 2015
Description
- Description:
- Changes the ownership of a group to a given client. Group leader can't be a player. Only works when called from a server. Returns true if locality was changed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- group setGroupOwner clientID
- Parameters:
- group: Group -
- clientID: Number - clientID of the new owner
- Return Value:
- Boolean
Examples
- Example 1:
_localityChanged = _someGroup setGroupOwner (owner _playerObject);
Additional Information
- See also:
- ownersetOwnerGroupOwner
Notes
-
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