cutRsc: Difference between revisions
Killzone Kid (talk | contribs) (edited my note) |
Killzone Kid (talk | contribs) (sintax opt params, example) |
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|p1= name: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |= Parameter 1 | |p1= name: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |= Parameter 1 | ||
|p2= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. |= Parameter 2 | |p2= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. |= Parameter 2 | ||
|p3= speed: [[Number]] - Time in seconds to fade in resource ( | |p3= speed (Optional): [[Number]] - Time in seconds to fade in resource (default: 1). |= Parameter 3 | ||
|p4= showOnMap: [[Boolean]] - [[false]] to hide the resource when the map is opened (''Introduced in {{arma3}}'' | |p4= showOnMap (Optional): [[Boolean]] - [[false]] to hide the resource when the map is opened (default: [[true]]) ''Introduced in {{arma3}}''. |= | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
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|p22= name: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |= Parameter 3 | |p22= name: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |= Parameter 3 | ||
|p23= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. |= Parameter 4 | |p23= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. |= Parameter 4 | ||
|p24= speed: [[Number]] - Time in seconds to fade in resource ( | |p24= speed (Optional): [[Number]] - Time in seconds to fade in resource (default: 1). |= Parameter 5 | ||
|p25= showOnMap: [[Boolean]] - [[false]] to hide the resource when the map is opened (''Introduced in {{arma3}}'' | |p25= showOnMap (Optional): [[Boolean]] - [[false]] to hide the resource when the map is opened (default: [[true]]) ''Introduced in {{arma3}}''. |= | ||
|r2= [[Nothing]] |= Return value | |r2= [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[cutRsc]] ["binocular","PLAIN"]; | |x1= <code>[[cutRsc]] ["binocular", "PLAIN"]; | ||
[[cutRsc]] ["binocular","PLAIN",2];</code> |= Example 1 | [[cutRsc]] ["binocular", "PLAIN", 2]; | ||
[[cutRsc]] ["binocular", "PLAIN", 2, [[false]]];</code> |= Example 1 | |||
|x2= <code>2 [[cutRsc]] ["binocular","PLAIN",2];</code> |= Example 2 | |x2= <code>2 [[cutRsc]] ["binocular","PLAIN",2];</code> |= Example 2 |
Revision as of 13:29, 6 May 2015
Description
- Description:
- Display a resource defined in the mission's Description.ext, the campaign's description.ext or the global resource.cpp.
- Groups:
- Uncategorised
Syntax
- Syntax:
- cutRsc [name, type, speed, showOnMap]
- Parameters:
- name: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource (default: 1).
- showOnMap (Optional): Boolean - false to hide the resource when the map is opened (default: true) Introduced in Arma 3.
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- layer cutRsc [name, type, speed,showOnMap] (Introduced in Arma 2 / VBS2 (1.30+).)
- Parameters:
- layer: Number - Defines the layer in which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
- name: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource (default: 1).
- showOnMap (Optional): Boolean - false to hide the resource when the map is opened (default: true) Introduced in Arma 3.
- Return Value:
- Nothing
Examples
- Example 1:
cutRsc ["binocular", "PLAIN"]; cutRsc ["binocular", "PLAIN", 2]; cutRsc ["binocular", "PLAIN", 2, false];
- Example 2:
2 cutRsc ["binocular","PLAIN",2];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 30 Jun, 2008
- Dr_Eyeball
-
Using cutRsc (instead of titleRsc) for a HUD has the benefits of:
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it.
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- Posted on 17 Oct, 2013
- Killzone_Kid
-
Regarding removing current resource with cutRsc ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in description.ext so it looks like this:
class RscTitles { class Default { idd = -1; fadein = 0; fadeout = 0; duration = 0; }; };
Alternatively, you can use cutText, yes cutText command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:
cutRsc ["myRsc", "PLAIN"]; //show cutText ["", "PLAIN"]; //remove
10 cutRsc ["myRsc", "PLAIN"]; //show 10 cutText ["", "PLAIN"]; //remove
Also if you use layers would be a good idea to register them with BIS_fnc_rscLayer to avoid possible clashes with other layers:
("myLayerName" call BIS_fnc_rscLayer) cutRsc ["myRsc","PLAIN"]; //show ("myLayerName" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; //remove
You can also immediately remove resource with cutFadeOut command:
123 cutFadeOut 0;
Bottom Section
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters