append: Difference between revisions
Killzone Kid (talk | contribs) No edit summary  | 
				Killzone Kid (talk | contribs)   (example)  | 
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	_arr [[append]] _tmp;  | 	_arr [[append]] _tmp;  | ||
	_arr  | 	_arr  | ||
};</code>  | };  | ||
// Example  | |||
arr <nowiki>=</nowiki> [1,2,3];  | |||
[arr, 0] [[call]] KK_fnc_unshift; //both arr and return of function are [0,1,2,3]  | |||
</code>  | |||
</dd>  | </dd>  | ||
</dl>  | </dl>  | ||
<!-- DISCONTINUE Notes -->  | <!-- DISCONTINUE Notes -->  | ||
Revision as of 11:32, 21 May 2015
Description
- Description:
 - Appends array2 to the back of array1 modifying array1.
 - Groups:
 - Uncategorised
 
Syntax
Examples
Additional Information
- See also:
 - setpushBackresizereversecountfindinforEachdeleteAtdeleteRangesortBIS_fnc_arrayPushStackBIS_fnc_arrayPush
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on March 9, 2015 - 00:41 (UTC)
 - Heeeere's Johnny!
 - 
_array1 append _array2is roughly 1.2x faster (depending on array size) than_array1 = _array1 + _array2(Averaged over 10.000 iterations with two identical arrays containing the numbers 0 through 9)
The larger the arrays to append, the faster append is as it does not create a new array, which happens with array addition. 
- Posted on May 21, 2015 - 10:27 (UTC)
 - Killzone Kid
 - 
Array "unshift" implementation using append, alternative to BIS_fnc_arrayUnShift
KK_fnc_unshift = { private ["_arr", "_tmp"]; _arr = _this select 0; _tmp = [_this select 1]; _tmp append _arr; _arr resize 0; _arr append _tmp; _arr }; // Example arr = [1,2,3]; [arr, 0] call KK_fnc_unshift; //both arr and return of function are [0,1,2,3]