CfgRemoteExec – Arma 3
Categories: Name template usage errorArma 3: Editing
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mode = 2; | mode = 2; | ||
class Functions { | class Functions { | ||
jip = true; // jip enabled by default on all functions (default value) | |||
/*your functions here*/ | /*your functions here*/ | ||
class YourFunction1 { allowedTargets=0 | class YourFunction1 { | ||
allowedTargets=0; // can target anyone (default) | |||
jip = false; // jip is disabled for this function | |||
}; | |||
class YourFunction2 { allowedTargets=1; }; // can target only clients | class YourFunction2 { allowedTargets=1; }; // can target only clients | ||
class YourFunction3 { allowedTargets=2; }; // can target only the server | class YourFunction3 { allowedTargets=2; }; // can target only the server | ||
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class Commands { | class Commands { | ||
/*your commands here*/ | /*your commands here*/ | ||
class YourCommand1 { allowedTargets=0; } // can target anyone | class YourCommand1 { allowedTargets=0; jip=false; } // can target anyone, jip is turned off | ||
}; | }; | ||
}; | }; | ||
Revision as of 10:11, 26 June 2015
-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.48 | 1.48]]
Description
Class containing a list of all scripted functions and commands which can be remotely executed by BIS_fnc_MP / remoteExec / remoteExecCall on server or client machines. Can be defined in Config.cpp or in campaign's or mission's Description.ext. The most local variant is used.
Format
class CfgRemoteExec
{
class Server
{
// 0-turned off, 1-turned on, taking whitelist into account, 2-turned on, however, ignoring whitelists (default because of backward compatibility)
mode = 1;
// List of script functions enabled to be executed on server
class Functions
{
class bis_fnc_Something {};
class YourFunction1 {};
};
// List of script commands enabled to be executed on server
class Commands
{
class hint {};
class setFuel {};
};
};
class Client
{
mode = 2;
class Functions {
jip = true; // jip enabled by default on all functions (default value)
/*your functions here*/
class YourFunction1 {
allowedTargets=0; // can target anyone (default)
jip = false; // jip is disabled for this function
};
class YourFunction2 { allowedTargets=1; }; // can target only clients
class YourFunction3 { allowedTargets=2; }; // can target only the server
};
class Commands {
/*your commands here*/
class YourCommand1 { allowedTargets=0; jip=false; } // can target anyone, jip is turned off
};
};
};