getMarkerPos: Difference between revisions
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SilentSpike (talk | contribs) (Unnecessary note, added ambiguity to the page.) |
Waffle SS. (talk | contribs) (global args) |
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| ofp |= Game name | | ofp |= Game name | ||
|1.00|= Game version | |1.00|= Game version | ||
|arg= global |= Arguments in MP | |||
|arg= | |||
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Revision as of 23:57, 7 July 2015
Description
- Description:
- Returns the position of a given marker. [x,y,z] Argument 3 (height above ground) is always zero. If a non-existing marker is referenced the values returned are [0,0,0].
- Groups:
- Uncategorised
Syntax
- Syntax:
- Array = getMarkerPos markerName
- Parameters:
- markerName: String
- Return Value:
- Array - (format Position3D)
Examples
- Example 1:
"MarkerOne" setMarkerPos [200,100] _pos = getMarkerPos "MarkerOne"
returns [200,100,0]
Additional Information
- See also:
- setMarkerPos
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Markers
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters