missionStart: Difference between revisions
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Killzone Kid (talk | contribs) (fixed on dedi from monday) |
Killzone Kid (talk | contribs) (available in post-init) |
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| Return when mission started in format [year, month, day, hour, minute, second]. | | Return when mission started in format [year, month, day, hour, minute, second]. | ||
'''Works only in multiplayer''', in singleplayer all values are equal to zero → [0,0,0,0,0,0]|= Description | '''Works only in multiplayer''', in singleplayer all values are equal to zero → [0,0,0,0,0,0] | ||
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NOTE: Because [[missionStart]] contains the time of the actual start of the mission, it might not be available in ''pre-init'' or ''init'', but is guaranteed to be available in ''post-init''.|= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:17, 20 July 2015
Description
- Description:
- Return when mission started in format [year, month, day, hour, minute, second].
Works only in multiplayer, in singleplayer all values are equal to zero → [0,0,0,0,0,0]
NOTE: Because missionStart contains the time of the actual start of the mission, it might not be available in pre-init or init, but is guaranteed to be available in post-init. - Groups:
- Uncategorised
Syntax
- Syntax:
- missionStart
- Return Value:
- Array
Examples
- Examples:
- Example needed
Additional Information
- See also:
- datetimedaytimeserverTimesetDate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on September 25, 2014 - 08:10 (UTC)
- Kenoxite
- Returns array with date indicating when the mission has started (after briefing screen). In OFP this command is bugged – it works only in multiplayer on a player‐hosted machine and on a client. In single player it would return [0,0,0,0,0,0] and on a dedicated server – [1970,1,1,0,0,0]. In CWA this command is fixed.
- Posted on December 30, 2014 - 18:15 (UTC)
- Killzone Kid
- In arma 3 this command returns [0,0,0,0,0,0] in SP, [1970,1,1,0,0,0] on dedicated server and [1970,1,1,0,0,0] initially and then server real time on local headless client. On player clients it shows client's local date and time. Since Arma 3 v1.49 the dedicated server also returns correct mission start date.
Categories:
- Scripting Commands
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: Mission Information
- Introduced with Operation Flashpoint: Resistance version 1.8
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters