weaponsItemsCargo: Difference between revisions

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(Undo revision 91411 by Benargee (talk)My mistake.)
(fixed on dev)
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Since revision 129742, this command also returns an attached bipod.  
Since revision 129742, this command also returns an attached bipod.  
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<dd class="notedate">Posted on August 21, 2015 - 10:42 (UTC)</dd>
<dt class="note">[[User:IT07|IT07]]</dt>
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(ArmA 1.50) This command is sort-of bugged: if no magazine is present in the gun, it will not be available at all in the ARRAY. I expect it to be an empty STRING instead. Example <br>
<code>["weapon_className","silencer","laser/light","scope",["magClassName",30],""] // With mag in gun</code>
<code>["weapon_className","silencer","laser/light","scope",""] // Without mag in gun</code>
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Revision as of 11:49, 11 September 2015

Hover & click on the images for description

Description

Description:
Returns an array with subarrays contains class names and also names of connected items of all the vehicle's cargo weapons like [['arifle_MX_ACO_pointer_F','','acc_pointer_IR','optic_Aco',['30Rnd_65x39_caseless_mag',29],'bipod_01_F_blk']].
Groups:
Uncategorised

Syntax

Syntax:
weaponsItemsCargo vehicle
Parameters:
vehicle: Object
Return Value:
Array

Examples

Example 1:
weaponsItemsCargo vehicle player;
Example 2:
weaponsItemsCargo _weaponholder;

Additional Information

See also:
weaponsItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on March 16, 2015 - 12:13 (UTC)
Jezuro
Since revision 129742, this command also returns an attached bipod.