setUnitRank: Difference between revisions

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<dl class="command_description">
<dd class="notedate">Posted on December 24, 2015 - 21:10 (UTC)</dd>
<dt class="note">[[User:Wyattwic|Wyattwic]]</dt>
<dd class="note">
In Arma 3, if the rank is not spelled correctly or the string is empty, it will default to Private.  This command is not case sensitive. For Arma 3 the rating set by this command is as follows.
    (PRIVATE: 0)
    (CORPORAL: 50)
    (SERGEANT: 150)
    (LIEUTENANT: 250)
    (CAPTAIN: 350)
    (MAJOR: 500)
    (COLONEL: 750)
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Revision as of 22:10, 24 December 2015

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets rank of given unit. Possible rank values, and the associated rating that is automatically given:
  • PRIVATE: 0
  • CORPORAL: 500
  • SERGEANT: 1500
  • LIEUTENANT: 2500
  • CAPTAIN: 3500
  • MAJOR: 5000
  • COLONEL: 7500
Groups:
Uncategorised

Syntax

Syntax:
unitName setUnitRank rank
Parameters:
unitName: Object
rank: String As above
Return Value:
Nothing

Examples

Example 1:
player setUnitRank "COLONEL"

Additional Information

See also:
Rating ValuesratingaddRatingranksetRank

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Mar 26, 2009 - 19:24
Wolfrug
Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.

Bottom Section

Posted on December 24, 2015 - 21:10 (UTC)
Wyattwic
In Arma 3, if the rank is not spelled correctly or the string is empty, it will default to Private. This command is not case sensitive. For Arma 3 the rating set by this command is as follows. (PRIVATE: 0) (CORPORAL: 50) (SERGEANT: 150) (LIEUTENANT: 250) (CAPTAIN: 350) (MAJOR: 500) (COLONEL: 750)