onPreloadStarted: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(spelling)
(link to stackable)
Line 8: Line 8:


| Defines an action performed just before the preload screen started.  
| Defines an action performed just before the preload screen started.  
{{Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#PreloadStarted|PreloadStarted]]}}
{{Feature arma3|In order to keep compatibility between official and community content the functions [[BIS_fnc_addStackedEventHandler]] and [[BIS_fnc_removeStackedEventHandler]] should be used instead.}}
{{Feature arma3|In order to keep compatibility between official and community content the functions [[BIS_fnc_addStackedEventHandler]] and [[BIS_fnc_removeStackedEventHandler]] should be used instead.}}
|= Description
|= Description

Revision as of 03:00, 1 April 2016

Hover & click on the images for description

Description

Description:
Defines an action performed just before the preload screen started.
Since Arma 3 v1.57 a stackable version of this EH is available: PreloadStarted
Arma 3
In order to keep compatibility between official and community content the functions BIS_fnc_addStackedEventHandler and BIS_fnc_removeStackedEventHandler should be used instead.
Groups:
Uncategorised

Syntax

Syntax:
onPreloadStarted command
Parameters:
command: String or Code
Return Value:
Nothing

Examples

Example 1:
onPreloadStarted {diag_log "preload started";};

Additional Information

See also:
onPreloadFinished

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section