createSimpleObject: Difference between revisions
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Killzone Kid (talk | contribs) (see also to models) |
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|arma3|= Game name | |arma3|= Game name | ||
|1.58|= Game version | |1.58|= Game version | ||
| Creates object with given shape. The given object will not be simulated (no PhysX, sound nor an interesting target for AI) allowing the placement of decorative objects with a very little network traffic. |= Description | | Creates object with given shape. The given object will not be simulated (no PhysX, sound nor an interesting target for AI) allowing the placement of decorative objects with a very little network traffic.<br><br> | ||
Some of the model examples could be found here: [[createSimpleObject/objects]] |= Description | |||
| '''createSimpleObject''' [shapeName, position]; |= Syntax | | '''createSimpleObject''' [shapeName, position]; |= Syntax | ||
|p1= shapeName: [[String]] - Path to the 3d model |= Parameter 1 | |p1= shapeName: [[String]] - Path to the 3d model |= Parameter 1 |
Revision as of 16:10, 8 April 2016
Description
- Description:
- Creates object with given shape. The given object will not be simulated (no PhysX, sound nor an interesting target for AI) allowing the placement of decorative objects with a very little network traffic.
Some of the model examples could be found here: createSimpleObject/objects - Groups:
- Uncategorised
Syntax
- Syntax:
- createSimpleObject [shapeName, position];
- Parameters:
- shapeName: String - Path to the 3d model
- position: Position - Where the shape will be created
- Return Value:
- Object - Created object
Examples
- Example 1:
decorativeTank = createSimpleObject ["\a3\armor_f_beta\apc_tracked_01\apc_tracked_01_rcws_f.p3d", position player];
Additional Information
- See also:
- hideSelectionselectionNames
Notes
-
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