getUnitLoadout: Difference between revisions
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Waffle SS. (talk | contribs) (took off dev branch) |
(Added link to talk page for more details on the returned array) |
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|1.58|= Game version | |1.58|= Game version | ||
| Returns an array with all assigned items, weapons, containers and their stored items. | | Returns an array with all assigned items, weapons, containers and their stored items. | ||
Detailed explanation of the returned array: [[Talk:getUnitLoadout]] | |||
{{warning|This command is not final and might be changed in a near future.}} | {{warning|This command is not final and might be changed in a near future.}} |
Revision as of 15:27, 3 May 2016
Description
- Description:
- Returns an array with all assigned items, weapons, containers and their stored items. Detailed explanation of the returned array: Talk:getUnitLoadout
- Groups:
- Uncategorised
Syntax
- Syntax:
- getUnitLoadout unit
- Parameters:
- Unit: Object
- Return Value:
- Array - Array containing all inventory items
Examples
- Example 1:
getUnitLoadout player;
Additional Information
- See also:
- setUnitLoadout
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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