class MyLoadout
{
uniformClass = "U_B_CombatUniform_mcam";
backpack = "B_AssaultPack_mcamo";
linkedItems[] = { "V_PlateCarrier1_rgr", "H_HelmetB", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles" };
weapons[] = { "arifle_MX_ACO_pointer_F", "hgun_P07_F" };
items[] = { "FirstAidKit", "FirstAidKit", "FirstAidKit" };
magazines[] = {
"30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag",
"SmokeShell",
"HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade",
"HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade",
"HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade", "HandGrenade"
};
};