directSay: Difference between revisions

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| Sends the audio message to the direct channel. Command operates just like xxxxRadio commands, but the sound is played over direct channel and is independent of [[fadeRadio]]. The message is defined in CfgRadio in the [[description.ext]] file or config radio protocol or a kbAddTopic. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see [[remoteExec]]).  
| Sends given audio message to the direct channel. Command operates just like xxxxRadio commands, but the sound is played over direct channel and is independent of [[fadeRadio]]. The message is defined in CfgRadio in the [[description.ext]] file or config radio protocol or a kbAddTopic. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see [[remoteExec]]).  
<br><br>Note:  When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play.  |= Description
<br><br>Note:  When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play.  |= Description
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Revision as of 06:31, 7 August 2016

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Description

Description:
Sends given audio message to the direct channel. Command operates just like xxxxRadio commands, but the sound is played over direct channel and is independent of fadeRadio. The message is defined in CfgRadio in the description.ext file or config radio protocol or a kbAddTopic. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see remoteExec).

Note: When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play.
Groups:
Uncategorised

Syntax

Syntax:
unit directSay radioName
Parameters:
unit: Object - unit to transmit
radioName: String - class name from CfgRadio
Return Value:
Nothing

Examples

Example 1:
player directSay configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));

Additional Information

See also:
sideRadiogroupRadiocustomRadiovehicleRadioglobalRadiocommandRadio

Notes

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Notes

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