getShotParents: Difference between revisions
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(Created page with "{{Command|= ____________________________________________________________________________________________ |arma3 |= Game |1.62|= Game Version |arg= |= Multiplayer Arguments |e...") |
Killzone Kid (talk | contribs) (description) |
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|eff= |= Multiplayer Effects | |eff= |= Multiplayer Effects | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Returns shot information [[Array]] for the given projectile in format [vehicle, instigator], where vehicle is the vehicle the shot was fired from, and the instigator is the person who pulled the trigger. If shot was fired by a soldier on foot or in FFV position in vehicle, the soldier is returned for the vehicle. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[getShotParents]] projectile |= Syntax | | [[getShotParents]] projectile |= Syntax | ||
|p1= projectile: [[Object]] |= Parameter 1 | |p1= projectile: [[Object]] - the actual projectile shot |= Parameter 1 | ||
|p2= |= Parameter 2 | |p2= |= Parameter 2 | ||
|p3= |= Parameter 3 | |p3= |= Parameter 3 | ||
Line 15: | Line 15: | ||
|p3= |= Parameter 5 | |p3= |= Parameter 5 | ||
|p3= |= Parameter 6 | |p3= |= Parameter 6 | ||
| [[Array]] - [ | | [[Array]] - [vehicle, instigator] |= Return Value | ||
|x1= | |x1= <code>_shotParents = [[getShotParents]] myProjectile;</code> |= Example 1 | ||
| | |x2= <code>tank [[addEventHandler]] ["Fired", {[[systemChat]] [[str]] [[getShotParents]] (_this [[select]] 6)}];</code> |= Example 2 | ||
| [[setShotParents]] |= See Also | |||
}} | }} | ||
<dl class='command_description'> | <dl class='command_description'> | ||
<!-- BEGIN Note Section --> | <!-- BEGIN Note Section --> | ||
<!-- END Note Section --> | <!-- END Note Section --> | ||
</dl> | </dl> |
Revision as of 00:41, 27 August 2016
Description
- Description:
- Returns shot information Array for the given projectile in format [vehicle, instigator], where vehicle is the vehicle the shot was fired from, and the instigator is the person who pulled the trigger. If shot was fired by a soldier on foot or in FFV position in vehicle, the soldier is returned for the vehicle.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getShotParents projectile
- Parameters:
- projectile: Object - the actual projectile shot
- Return Value:
- Array - [vehicle, instigator]
Examples
- Example 1:
_shotParents = getShotParents myProjectile;
- Example 2:
tank addEventHandler ["Fired", {systemChat str getShotParents (_this select 6)}];
Additional Information
- See also:
- setShotParents
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note