BIS fnc bitwiseAND: Difference between revisions
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| Performs bitwise AND operation on decimal or hexadecimal unsigned 24 bit   | | Performs bitwise AND operation on two decimal or hexadecimal unsigned 24 bit integers <br>(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br><br>  | ||
'''Limitations''':<br>  | '''Limitations''':<br>  | ||
Due to various limitations of the Real Virtuality engine this function is    | Due to various limitations of the Real Virtuality engine this function is    | ||
Revision as of 00:21, 31 October 2016
 
Description
- Description:
 - Performs bitwise AND operation on two decimal or hexadecimal unsigned 24 bit integers 
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216) - Execution:
 - call
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - [num1, num2] call BIS fnc bitwiseAND
 - Parameters:
 - num1: Number - decimal or hexadecimal unsigned 24 bit integer
 - num2: Number - decimal or hexadecimal unsigned 24 bit integer
 - Return Value:
 - Number - decimal number
 
Examples
- Example 1:
 [2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseAND; // 0 [2 + 4 + 8 + 32, 2] call BIS_fnc_bitwiseAND; // 2 [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseAND; // 0 [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseAND; // 32 [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseAND; // 48
Additional Information
Notes
- 
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[[Category:Introduced with arma3dev version 1.65]][[ Category: arma3dev: New Functions | BIS FNC BITWISEAND]][[ Category: arma3dev: Functions | BIS FNC BITWISEAND]]