BIS fnc curatorPinged: Difference between revisions

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{{Function|= Comments
{{RV|type=function
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| a3 |= Game name
|game1= arma3
|version1= 1.16


|1.16|= Game version
|gr1= Curator
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| Show effects when player pings [[Curator|curator]]. Icon and entity list highlighting is handled by engine |= Description
|descr= Show effects when player pings [[Curator|curator]]. Icon and entity list highlighting is handled by engine
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| [module, player] call [[BIS_fnc_curatorPinged]] |= Syntax
|s1= [module, player] call [[BIS_fnc_curatorPinged]]


|p1= module: [[Object]] - [[Curator]] module|= Parameter 1
|p1= module: [[Object]] - [[Arma 3: Curator]] module


|p2= player: [[Object]] - [[player|Player]] entity|= Parameter 2
|p2= player: [[Object]] - [[player|Player]] entity


| [[Boolean]] |= Return value
|r1= [[Boolean]]
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|x1= <code>[ module_curator, [[player]] ] [[call]] [[BIS_fnc_curatorPinged]];</code> |=
|x1= <sqf>[module_curator, player] call BIS_fnc_curatorPinged;</sqf>
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| [[Curator]]|= See also
|seealso= [[Arma 3: Curator]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Curator|{{uc:curatorPinged}}]]
[[Category:Functions|{{uc:curatorPinged}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:curatorPinged}}]]

Latest revision as of 17:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Show effects when player pings curator. Icon and entity list highlighting is handled by engine
Execution:
call
Groups:
Curator

Syntax

Syntax:
[module, player] call BIS_fnc_curatorPinged
Parameters:
module: Object - Arma 3: Curator module
player: Object - Player entity
Return Value:
Boolean

Examples

Example 1:
[module_curator, player] call BIS_fnc_curatorPinged;

Additional Information

See also:
Arma 3: Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note