BIS fnc relPosObject: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
||
(24 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Positions | ||
| | |gr2= Geometry | ||
| Place an object relative to another object, like a ''setRelPos'' command. | |descr= Place an object relative to another object, like a ''setRelPos'' command. | ||
| [parent, child, relPos, direction] call [[BIS_fnc_relPosObject]] | |s1= [parent, child, relPos, direction] call [[BIS_fnc_relPosObject]] | ||
|p1= parent: [[Object]] - the parent object | |p1= parent: [[Object]] - the parent object | ||
|p2= child: [[Object]] - the child object | |p2= child: [[Object]] - the child object | ||
|p3= relPos: [[Position]] - ''child'' position relative to ''parent'' | |p3= relPos: [[Position]] - ''child'' position relative to ''parent'' | ||
|p4= direction: [[Number]] - (Optional, default 0) direction of the child object | |p4= direction: [[Number]] - (Optional, default 0) direction of the child object | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[BIS_briefingTable, BIS_map, [0, -0.58, 0.857], 98] call BIS_fnc_relPosObject;</sqf> | ||
| [[getRelPos]] | |seealso= [[getRelPos]] [[getPos]] | ||
}} | }} | ||
Latest revision as of 23:11, 12 July 2022
Description
- Description:
- Place an object relative to another object, like a setRelPos command.
- Execution:
- call
- Groups:
- PositionsGeometry
Syntax
- Syntax:
- [parent, child, relPos, direction] call BIS_fnc_relPosObject
- Parameters:
- parent: Object - the parent object
- child: Object - the child object
- relPos: Position - child position relative to parent
- direction: Number - (Optional, default 0) direction of the child object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note