useAudioTimeForMoves: Difference between revisions
| mNo edit summary | Lou Montana (talk | contribs)  m (Text replacement - ">Posted on January ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-01-$1") | ||
| (31 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
| {{ | {{RV|type=command | ||
| | arma2 | | |game1= arma2 | ||
| |version1= 1.00 | |||
| |1. | |game2= arma2oa | ||
| |version2= 1.50 | |||
| | | |game3= tkoh | ||
| |version3= 1.00 | |||
| |  | |game4= arma3 | ||
| |version4= 0.50 | |||
| |  | |gr1= Animations | ||
| | | |descr= Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization. | ||
| | | |s1= soldier [[useAudioTimeForMoves]] toggle | ||
| | | |p1= soldier: [[Object]] | ||
| | [[ | |p2= toggle: [[Boolean]] | ||
| |r1= [[Nothing]] | |||
| |x1= < | |x1= <sqf>player useAudioTimeForMoves true;</sqf> | ||
| |seealso= [[setAccTime]] [[accTime]] | |||
| | [[setAccTime]] | |||
| }} | }} | ||
| < | <dl class="command_description"> | ||
| < | <dt></dt> | ||
| < | <dd class="notedate">Posted on 2019-01-30 - 16:15 (UTC)</dd> | ||
| <dd class="notedate">Posted on  | |||
| <dt class="note">[[User:.kju|.kju]]</dt> | <dt class="note">[[User:.kju|.kju]]</dt> | ||
| <dd class="note"> | <dd class="note"> | ||
| Line 56: | Line 41: | ||
| So you can move "normal fast" in slow motion, and move "normal slow" in fast time. | So you can move "normal fast" in slow motion, and move "normal slow" in fast time. | ||
| </dd> | </dd> | ||
| </dl> | </dl> | ||
Latest revision as of 23:02, 13 May 2023
Description
- Description:
- Switch between elapsed game time and audio time being used as animation timer. Used for audio/animation synchronization.
- Groups:
- Animations
Syntax
- Syntax:
- soldier useAudioTimeForMoves toggle
- Parameters:
- soldier: Object
- toggle: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- setAccTime accTime
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	


