BIS fnc shakeCuratorCamera: Difference between revisions

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{{Function|Comments=
{{RV|type=function
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| arma3 |Game name=
|game1= arma3
|version1= 1.16


|1.16|Game version=
|gr1= Curator


|gr1 = Curator |GROUP1=
|descr= Shake curator camera.
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| Shake curator camera. |Description=
|s1= [strength,duration,area] spawn [[BIS_fnc_shakeCuratorCamera]]
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| [strength,duration,area] spawn [[BIS_fnc_shakeCuratorCamera]] |Syntax=
|p1=strength: [[Number]] - (Optional, default 0.01) shaking strength


|p1=strength: [[Number]] - (Optional, default 0.01) Shaking strength |Parameter 1=
|p2= duration: [[Number]] - (Optional, default 0.7) duration in seconds


|p2= duration: [[Number]] - (Optional, default 0.7) Duration in seconds |Parameter 2=
|p3= area: [[Array]] - (Optional, default <sqf inline>[]</sqf>) shake only when camera is in given distance from center. In format:<br>
 
|p3= area: [[Array]] - (Optional, default []) Shake only when camera is in given distance from center. In format:<br>
0: [[Position]] - Center<br>
0: [[Position]] - Center<br>
1: [[Number]] - Radius |Parameter 3=
1: [[Number]] - Radius


|exec= spawn |Execution=
|exec= spawn|r1= [[Boolean]]


| [[Boolean]] |Return value=
|x1= <sqf>[] spawn BIS_fnc_shakeCuratorCamera;</sqf>
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|x1= <code>[] [[spawn]] [[BIS_fnc_shakeCuratorCamera]];</code>|Example 1=
|x2= <sqf>[0.1, 5, [BIS_explosion_center,500]] spawn BIS_fnc_shakeCuratorCamera;</sqf>


|x2= <code>[ 0.1, 5, [BIS_explosion_center,500] ] [[spawn]] [[BIS_fnc_shakeCuratorCamera]];</code>|Example 2=
|seealso= [[Arma 3: Curator]]
 
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| [[Curator]] |See also=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:shakeCuratorCamera}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:shakeCuratorCamera}}]]

Latest revision as of 18:09, 8 November 2023

Hover & click on the images for description

Description

Description:
Shake curator camera.
Execution:
spawn
Groups:
Curator

Syntax

Syntax:
[strength,duration,area] spawn BIS_fnc_shakeCuratorCamera
Parameters:
strength: Number - (Optional, default 0.01) shaking strength
duration: Number - (Optional, default 0.7) duration in seconds
area: Array - (Optional, default []) shake only when camera is in given distance from center. In format:
0: Position - Center
1: Number - Radius
Return Value:
Boolean

Examples

Example 1:
[] spawn BIS_fnc_shakeCuratorCamera;
Example 2:
[0.1, 5, [BIS_explosion_center,500]] spawn BIS_fnc_shakeCuratorCamera;

Additional Information

See also:
Arma 3: Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note