BIS fnc sandstorm: Difference between revisions
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{{  | {{RV|type=function  | ||
| arma2oa |  | |game1= arma2oa  | ||
|version1= 1.56  | |||
|1.  | |game2= tkoh  | ||
|version2= 1.00  | |||
|  | |game3= arma3  | ||
|version3= 0.50  | |||
|  | |arg= global  | ||
|  | |eff= local  | ||
|   | |gr1= Environment  | ||
|   | |descr= Creates particle sandstorm round given object. {{Feature|arma3|The ''newspapers'' parameter is disabled in {{arma3}}.}}  | ||
|  | |s1= [object, interval, brightness, newspapers] call [[BIS_fnc_sandstorm]]  | ||
|  | |p1= position: [[Object]] - sandstorm center (should usually be [[player]])  | ||
|  | |p2= interval: [[Number]] - (Optional, default 0.07) particle refresh time; a lower number makes the sandstorm more dense  | ||
|  | |p3= brightness: [[Number]] - (Optional, default 1) brightness coeficient; 1 is bright, 0 is dark  | ||
| [[  | |p4= newspapers: [[Boolean]] - (Optional, default [[true]]) [[true]] if flying newspapers should be present  | ||
|  | |r1= [[Array]] of created particle effect  | ||
| [[Functions Library]]   | |x1= <sqf>[player, 0.04, 0.8, false] call BIS_fnc_sandstorm;</sqf>  | ||
|seealso= [[Functions Library]]  | |||
}}  | }}  | ||
Latest revision as of 16:55, 25 July 2022
Description
- Description:
 - Creates particle sandstorm round given object.
 - Execution:
 - call
 - Groups:
 - Environment
 
Syntax
- Syntax:
 - [object, interval, brightness, newspapers] call BIS_fnc_sandstorm
 - Parameters:
 - position: Object - sandstorm center (should usually be player)
 - interval: Number - (Optional, default 0.07) particle refresh time; a lower number makes the sandstorm more dense
 - brightness: Number - (Optional, default 1) brightness coeficient; 1 is bright, 0 is dark
 - newspapers: Boolean - (Optional, default true) true if flying newspapers should be present
 - Return Value:
 - Array of created particle effect
 
Examples
- Example 1:
 
Additional Information
- See also:
 - Functions Library
 
Notes
- 
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