getWeaponSway: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3 | | |game1= arma3 | ||
|version1= 1.62 | |||
| | |gr1= Stamina System | ||
| | |gr2= Weapons | ||
| | |descr= Returns current size of weapon sway of a given unit, in [[rad|radians]]. This command may still return a value greater 0 even if sway was effectively set to 0 with <sqf inline>player setCustomAimCoef 0;</sqf>. | ||
| | |s1= [[getWeaponSway]] unit | ||
| [[ | |p1= unit: [[Object]] | ||
| | |r1= [[Number]] - weapon sway | ||
| | |x1= <sqf>_sway = getWeaponSway player;</sqf> | ||
| | |seealso= [[weaponInertia]] [[getCustomAimCoef]] | ||
}} | }} | ||
Latest revision as of 16:00, 15 September 2025
Description
- Description:
- Returns current size of weapon sway of a given unit, in radians. This command may still return a value greater 0 even if sway was effectively set to 0 with player setCustomAimCoef 0;.
- Groups:
- Stamina SystemWeapons
Syntax
- Syntax:
- getWeaponSway unit
- Parameters:
- unit: Object
- Return Value:
- Number - weapon sway
Examples
- Example 1:
Additional Information
- See also:
- weaponInertia getCustomAimCoef
Notes
-
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