getCalculatePlayerVisibilityByFriendly: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
| (20 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
| {{ | {{RV|type=command | ||
| |arma3| | |game1= arma3 | ||
| |version1= 1.84 | |||
| | | |gr1= System | ||
| | | |descr= Returns [[true]] if visibility of [[player]] by friendly units is calculated. | ||
| |  | |s1= [[getCalculatePlayerVisibilityByFriendly]] | ||
| |  | |r1= [[Boolean]] - [[true]] if visibility is calculated, [[false]] if not | ||
| |  | |x1= <sqf> | ||
| if (!getCalculatePlayerVisibilityByFriendly) then | |||
| { | |||
| 	calculatePlayerVisibilityByFriendly true; | |||
| }; | |||
| </sqf> | |||
| |seealso= [[calculatePlayerVisibilityByFriendly]] [[knowsAbout]] | |||
| | | |||
| [[ | |||
| }} | }} | ||
Latest revision as of 23:25, 3 May 2022
Description
Syntax
- Syntax:
- getCalculatePlayerVisibilityByFriendly
- Return Value:
- Boolean - true if visibility is calculated, false if not
Examples
- Example 1:
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	