currentCommand: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
(24 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma1 | | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of: | |game4= tkoh | ||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Unit Control | |||
|descr= Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of: | |||
{{Columns|4| | |||
* "WAIT" | * "WAIT" | ||
* "ATTACK" | * "ATTACK" | ||
Line 26: | Line 38: | ||
* "ATTACKFIRE" | * "ATTACKFIRE" | ||
* "Suppress" | * "Suppress" | ||
}} | |||
| [[currentCommand]] vehicleName | |s1= [[currentCommand]] vehicleName | ||
|p1= vehicleName: [[Object]] | |p1= vehicleName: [[Object]] | ||
| [[String]] | |r1= [[String]] | ||
|x1= < | |x1= <sqf>_command = currentCommand player;</sqf> | ||
| [[commandFire]] | |seealso= [[commandFire]] [[commandMove]] [[commandSuppressiveFire]] [[join]] | ||
}} | }} | ||
Latest revision as of 10:22, 13 May 2022
Description
- Description:
- Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of:
- "WAIT"
- "ATTACK"
- "HIDE"
- "MOVE"
- "HEAL"
- "REPAIR"
- "REFUEL"
- "REARM"
- "SUPPORT"
- "JOIN"
- "GET IN"
- "FIRE"
- "GET OUT"
- "STOP"
- "EXPECT"
- "ACTION"
- "ATTACKFIRE"
- "Suppress"
- Groups:
- Unit Control
Syntax
- Syntax:
- currentCommand vehicleName
- Parameters:
- vehicleName: Object
- Return Value:
- String
Examples
- Example 1:
Additional Information
- See also:
- commandFire commandMove commandSuppressiveFire join
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control