setCameraEffect: Difference between revisions
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{{  | {{RV|type=command  | ||
|  | |game1= ofpe  | ||
|version1= 1.00  | |||
|1.  | |game2= arma1  | ||
|version2= 1.00  | |||
|   | |game3= arma2  | ||
|version3= 1.00  | |||
|   | |game4= arma2oa  | ||
|version4= 1.50  | |||
|  | |game5= tkoh  | ||
|version5= 1.00  | |||
|  | |gr1= Camera Control  | ||
|   | |descr= Applies an effect to the current camera of the player.  | ||
|   | {{Feature|arma3|This command is not present in {{arma3}}.}}  | ||
|s1= triggerOrWaypoint [[setCameraEffect]] [type, position]  | |||
|p1= triggerOrWaypoint: [[Object]] or [[Array]] format [[Waypoint]]  | |||
|p2= type: [[String]] - effect type (a subclass of CfgCameraEffects.Array)  | |||
{{{!}} class="wikitable"  | |||
! Effect  | |||
! Position  | |||
{{!}}-  | |||
{{!}} style="vertical-align: top" {{!}}  | |||
{{Columns|2|  | |||
* "TERMINATE"  | |||
* "INTERNAL"  | |||
* "ZOOMIN"  | |||
* "ZOOMINSLOW"  | |||
* "AROUND"  | |||
* "AROUNDSLOW"  | |||
* "ZOOMANDAROUND"  | |||
* "AROUNDANDZOOMINSLOW"  | |||
* "ZOOMINS"  | |||
* "FIXED"  | |||
* "FIXEDWITHZOOM"  | |||
* "EXTERNAL"  | |||
* "$TERMINATE$"  | |||
}}  | |||
{{!}} style="vertical-align: top" {{!}}  | |||
{{Columns|3|  | |||
* "TOP"  | |||
* "LEFT"  | |||
* "RIGHT"  | |||
* "FRONT"  | |||
* "BACK"  | |||
* "LEFT FRONT"  | |||
* "RIGHT FRONT"  | |||
* "LEFT BACK"  | |||
* "RIGHT BACK"  | |||
* "LEFT TOP"  | |||
* "RIGHT TOP"  | |||
* "FRONT TOP"  | |||
* "BACK TOP"  | |||
* "BOTTOM"  | |||
}}  | }}  | ||
{{!}}}  | |||
|p3= position: [[String]] - relative position  | |||
<  | |r1= [[Nothing]]  | ||
[  | |||
[[  | |x1= <sqf>myTrigger setCameraEffect ["ZoomIn", "FRONT"];</sqf>  | ||
|x2= <sqf>_waypoint1 setCameraEffect ["FIXED", "RIGHT TOP"];</sqf>  | |||
|seealso= [[cameraEffect]]  | |||
}}  | |||
Latest revision as of 15:47, 8 November 2023
Description
- Description:
 - Applies an effect to the current camera of the player.
 - Groups:
 - Camera Control
 
Syntax
- Syntax:
 - triggerOrWaypoint setCameraEffect [type, position]
 - Parameters:
 - triggerOrWaypoint: Object or Array format Waypoint
 - type: String - effect type (a subclass of CfgCameraEffects.Array)
Effect Position - "TERMINATE"
 - "INTERNAL"
 - "ZOOMIN"
 - "ZOOMINSLOW"
 - "AROUND"
 - "AROUNDSLOW"
 - "ZOOMANDAROUND"
 - "AROUNDANDZOOMINSLOW"
 - "ZOOMINS"
 - "FIXED"
 - "FIXEDWITHZOOM"
 - "EXTERNAL"
 - "$TERMINATE$"
 
- "TOP"
 - "LEFT"
 - "RIGHT"
 - "FRONT"
 - "BACK"
 - "LEFT FRONT"
 - "RIGHT FRONT"
 - "LEFT BACK"
 - "RIGHT BACK"
 - "LEFT TOP"
 - "RIGHT TOP"
 - "FRONT TOP"
 - "BACK TOP"
 - "BOTTOM"
 
 - position: String - relative position
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - myTrigger setCameraEffect ["ZoomIn", "FRONT"];
 - Example 2:
 - _waypoint1 setCameraEffect ["FIXED", "RIGHT TOP"];
 
Additional Information
- See also:
 - cameraEffect
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint: Elite version 1.00
 - Operation Flashpoint: Elite: New Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Command Group: Camera Control