BIS fnc manageCuratorAddons: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.16


|1.16
|gr1= Curator


|gr1 = Curator
|descr= Set which vision modes curator can access.


|Set which vision modes curator can access.
|s1= [curators,classes,condition,text] call [[BIS_fnc_manageCuratorAddons]]


| [curators,classes,condition,text] call [[BIS_fnc_manageCuratorAddons]]
|p1=curator: [[Object]] or [[Array]] of objects - curator(s)


|p1=curator: [[Object]] or [[Array]] of objects - Curator(s)
|p2=classes [[Array]] of [[String]]s - CfgPatches classes


|p2=classes [[Array]] of [[String|strings]] - CfgPatches classes
|p3=classes [[Code]] - unlock condition, must return [[true]]


|p3=classes [[Code]] - Unlock condition, must return [[true]]
|p4=classes [[String]] - notification text


|p4=classes [[String]] - Notification text
|r1= [[Boolean]]


| [[Boolean]]
|x1= <sqf>[BIS_curator,["A3_Air_F_Heli"],{count allPlayers > 15},"Helicopters unlocked!"] call BIS_fnc_manageCuratorAddons;</sqf>


|x1= <code>[BIS_curator,["A3_Air_F_Heli"],{[[count]] [[allPlayers]] > 15},"Helicopters unlocked!"] [[call]] [[BIS_fnc_manageCuratorAddons]];</code>
|seealso= [[Arma 3: Curator]]
 
 
| [[Curator]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:manageCuratorAddons}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:manageCuratorAddons}}]]

Latest revision as of 15:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Set which vision modes curator can access.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[curators,classes,condition,text] call BIS_fnc_manageCuratorAddons
Parameters:
curator: Object or Array of objects - curator(s)
classes Array of Strings - CfgPatches classes
classes Code - unlock condition, must return true
classes String - notification text
Return Value:
Boolean

Examples

Example 1:
[BIS_curator,["A3_Air_F_Heli"],{count allPlayers > 15},"Helicopters unlocked!"] call BIS_fnc_manageCuratorAddons;

Additional Information

See also:
Arma 3: Curator

Notes

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