curatorEditingArea: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.16
|1.16


|gr1= Curator
|gr1= Curator


| Returns all curator editing areas.
|descr= Returns all curator editing areas.
 
| '''curatorEditingArea''' curatorObj
 
|p1= curatorObj: [[Object]] - Curator module.


| [[Array]]
|s1= [[curatorEditingArea]] curator


|x1= <code>_editingArea = curatorEditingArea myCurator;</code>
|p1= curator: [[Object]] - curator module.


|r1= [[Array]] of [[Array|array]]s in format: [ID, [[Position#PositionAGL|PositionAGL]], radius]


| [[Curator]], [[addCuratorEditingArea]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]]
|x1= <sqf>_editingAreas = curatorEditingArea myCurator;</sqf>


| |MPBEHAVIOUR=  
|seealso= [[Arma 3: Curator]] [[addCuratorEditingArea]] [[removeCuratorEditingArea]] [[removeAllCuratorEditingAreas]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on March 2, 2019 - 01:54 (UTC)</dd>
<dt class="note">[[User:7erra|7erra]]</dt>
<dd class="note">The subarrays are in the format [ID, positionAGL, radius]
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 13:59, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns all curator editing areas.
Groups:
Curator

Syntax

Syntax:
curatorEditingArea curator
Parameters:
curator: Object - curator module.
Return Value:
Array of arrays in format: [ID, PositionAGL, radius]

Examples

Example 1:
_editingAreas = curatorEditingArea myCurator;

Additional Information

See also:
Arma 3: Curator addCuratorEditingArea removeCuratorEditingArea removeAllCuratorEditingAreas

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note