diag exportTerrainSVG: Difference between revisions
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| {{ | {{RV|type=command | ||
| |game1= arma3 | |||
| |  | |branch= diag | ||
| |2. | |version1= 2.02 | ||
| |gr1=  | |gr1= Diagnostic | ||
| |  | |descr= [[File: A3 diag exportTerrainSVG Example.jpg|thumb|400px|Highly detailed map of [[Stratis]]|right]] | ||
| Like the old [[ | Like the old [[Arma 3: Cheats#TOPOGRAPHY|TOPOGRAPHY]] cheat code, exports terrain, but in modern SVG format instead of the proprietary EMF format. | ||
| |s1= [[diag_exportTerrainSVG]] [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads] | |||
| | [[ | |p1= filePath: [[String]] - path on disk. File name and extension have to be included | ||
| | | |p2= drawLocationNames: [[Boolean]] - whether or not to draw location names | ||
| | | |p3= drawGrid: [[Boolean]] - whether or not to draw grid | ||
| | | |p4= drawCountlines: [[Boolean]] - whether or not to count lines | ||
| | | |p5= drawTreeObjects: [[Boolean]] - whether or not to draw trees | ||
| | | |p6= drawMountainHeightpoints: [[Boolean]] - whether or not to draw mountain height spots | ||
| | | |p7= simpleRoads: [[Boolean]] - simplify roads. Draw roads as one long polyline instead of separate segments. Uses average road width as overall width | ||
| | | |r1= [[Nothing]] | ||
| |x1= <sqf>diag_exportTerrainSVG ["C:\Users\USERNAME\Desktop\Stratis_Map.svg", true, true, true, true, true, false]; // replace USERNAME with your username!</sqf> | |||
| |x1=< | |||
| |seealso= [[Arma 3: Diagnostics Exe]] | |||
| }} | }} | ||
Latest revision as of 16:35, 8 November 2023
Description
- Description:
- Like the old TOPOGRAPHY cheat code, exports terrain, but in modern SVG format instead of the proprietary EMF format. Highly detailed map of Stratis Highly detailed map of Stratis
- Groups:
- Diagnostic
Syntax
- Syntax:
- diag_exportTerrainSVG [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads]
- Parameters:
- filePath: String - path on disk. File name and extension have to be included
- drawLocationNames: Boolean - whether or not to draw location names
- drawGrid: Boolean - whether or not to draw grid
- drawCountlines: Boolean - whether or not to count lines
- drawTreeObjects: Boolean - whether or not to draw trees
- drawMountainHeightpoints: Boolean - whether or not to draw mountain height spots
- simpleRoads: Boolean - simplify roads. Draw roads as one long polyline instead of separate segments. Uses average road width as overall width
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Diagnostics Exe
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	