enableEngineArtillery: Difference between revisions
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{{ | {{RV|type=command | ||
|game1= arma2oa | |||
|version1= 1.54 | |||
|game2= tkoh | |||
|version2= 1.00 | |||
|game3= arma3 | |||
|version3= 0.50 | |||
|eff= local | |eff= local | ||
|gr1= Artillery | |gr1= Artillery | ||
|Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire. | |descr= Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire. | ||
| | |s1= [[enableEngineArtillery]] enabled | ||
|p1= enabled: [[Boolean]] | |p1= enabled: [[Boolean]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf>enableEngineArtillery false;</sqf> | ||
|seealso= [[shownArtilleryComputer]] [[getArtilleryAmmo]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryComputerSettings]] [[getArtilleryETA]] [[inRangeOfArtillery]] | |||
}} | }} | ||
Latest revision as of 14:10, 5 May 2022
Description
- Description:
- Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire.
- Groups:
- Artillery
Syntax
- Syntax:
- enableEngineArtillery enabled
- Parameters:
- enabled: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- enableEngineArtillery false;
Additional Information
- See also:
- shownArtilleryComputer getArtilleryAmmo commandArtilleryFire doArtilleryFire getArtilleryComputerSettings getArtilleryETA inRangeOfArtillery
Notes
-
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