addPrimaryWeaponItem: Difference between revisions
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m (Text replacement - " {{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}} " to "") |
Hypoxic125 (talk | contribs) m (Undo revision 347499 by Hypoxic125 (talk)) Tag: Undo |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|arg= local | |arg= local | ||
Line 10: | Line 9: | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Adds weapon item, including magazine, directly to the [[primaryWeapon]]. This is used for infantry weapons. | |descr= Adds weapon item, including magazine, directly to the [[primaryWeapon]]. This is used for infantry weapons. | ||
| unit | |s1= unit [[addPrimaryWeaponItem]] item | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
Line 18: | Line 17: | ||
|p2= item: [[String]] | |p2= item: [[String]] | ||
| [[Nothing]] or [[Boolean]] - '''false''' is returned if '''item''' can not be added | |r1= [[Nothing]] or [[Boolean]] - '''false''' is returned if '''item''' can not be added | ||
|x1= < | |x1= <sqf>player addPrimaryWeaponItem "muzzle_snds_H";</sqf> | ||
</ | |||
| [[addWeaponItem]] | |seealso= [[addWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[addSecondaryWeaponItem]] [[addHandgunItem]] [[addBinocularItem]] [[weaponsItems]] [[handgunItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[binocularItems]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on | |||
<dt></dt> | |||
<dd class="notedate">Posted on 2014-06-22 - 23:08 (UTC)</dd> | |||
<dt class="note">[[User:SilentSpike|SilentSpike]]</dt> | <dt class="note">[[User:SilentSpike|SilentSpike]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
If the item being added is not supported by the unit's weapon then the command will simply fail silently. The item is also '''not''' added to the unit's inventory in such a case. | If the item being added is not supported by the unit's weapon then the command will simply fail silently. The item is also '''not''' added to the unit's inventory in such a case. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
Latest revision as of 02:03, 24 September 2023
Description
- Description:
- Adds weapon item, including magazine, directly to the primaryWeapon. This is used for infantry weapons.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addPrimaryWeaponItem item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing or Boolean - false is returned if item can not be added
Examples
- Example 1:
Additional Information
- See also:
- addWeaponItem removePrimaryWeaponItem removeAllPrimaryWeaponItems addSecondaryWeaponItem addHandgunItem addBinocularItem weaponsItems handgunItems primaryWeaponItems secondaryWeaponItems binocularItems
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2014-06-22 - 23:08 (UTC)
- SilentSpike
- If the item being added is not supported by the unit's weapon then the command will simply fail silently. The item is also not added to the unit's inventory in such a case.